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Sonic Infinity Engine 5.0

What is all this? :

Sonic Infinity Engine 5.0 is a fan made, modern game inspired, Sonic The Hedgehog framework originally made in Unreal Engine 4 and then ported to Unreal Engine 5. The goal of this project is to block out the first 45 seconds of a level while utilizing more traditional Sonic The Hedgehog level design values. The core pillar of this level being "multiple paths". Making sure the player could complete the level utilizing several different paths, each with their own unique feel, time advantages, and obstacles.
The level is not complete as this is an ongoing project I've given myself to continue to challenge my level design knowledge.

A consistent design choice I made in this blockout was to hide alternative route entrances just outside of the players path. This was done to reward those with fast enough reaction with a more interesting and difficult micro-routes / shortcuts that will then converge back into the main routes. If I continue working on this level these micro-routes could be used to hold special collectibles or other goodies.

Past Versions of Level :

Lighting Update :

Initial Update :

A

B

C

D

(Photo Reference for Section D)

(Photo Reference for Section C)

(Photo Reference for Section B)

(Photo Reference for Section A)

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